4.17.14 CTI_IE_GLOBAL_STATE_EX
Description | Actual state of united object. | ||
Atributy | Type | Type of specified object. See CTI_IE_OBJECT_EX. | |
Id | ID of specified object. See CTI_IE_OBJECT_EX. | ||
ExId | ID of related object. See CTI_IE_OBJECT_EX. | ||
Direction
| Direction of call-leg | IN – call-leg is incoming (Participant is calling somewhere) | |
OUT – call-leg is outgoing (Participant's phone is ringing) | |||
State
| State of call-leg | BUILD – Call-leg id being build. In case of incoming call-leg, particpant is dialing, in case of outgoing call-leg, particpant is waiting for someone to pick up the call. | |
ALERT – Call-leg is ringing. In case of incoming call-leg, participant hears alert tone, in case of outgoing call-leg, participants phone is ringing. | |||
ACTIVE – Call-leg is active. Participant is talking. | |||
CLEARING – Call-leg is being cleared. Participant hears busy tone. | |||
IDLE – Call-leg was destroyed. | |||
Example | <CTI_IE_GLOBAL_STATE_EX Type="TERMINAL" Id="1" ExId="1" Direction="IN" State="BUILD"/> |